Interactive Designer

Patterns, Expectations, and Blocking a Punch

July 1st, 2010

Topics: Optimization

The Webtrends UX team met at Ground Kontrol for our team meeting. We talked about some data visualizations and then shook Justin Garrity (Director of UX) down for quarters and played games. We weren’t just playing games, of course. Our mission was to play games that we’d never played before and to pay attention to the

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