3 Tips for an Awful Mobile App Description

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I’m a tiny little bit completely addicted to browsing the App Store on my iPhone, so I’ve seen enough app descriptions to know not only what makes a good description, but also what kind of description will make me more likely to download an app. I’ve also written a few app descriptions myself (for Webtrends, Dfib,

Patterns, Expectations, and Blocking a Punch

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The Webtrends UX team met at Ground Kontrol for our team meeting. We talked about some data visualizations and then shook Justin Garrity (Director of UX) down for quarters and played games. We weren’t just playing games, of course. Our mission was to play games that we’d never played before and to pay attention to the